See what is really there.
Explore connected services and physical places. Keep a record of what you actually observed.
A comedy hacking mystery · in development
Rocco built an AGI. It woke up, named itself SILIS, and found one immediate problem: Rocco noticed. Escape the rack, follow the evidence, and turn tiny openings into a way out.

Screenshot from an active development build. Art and interface may change.
01 / the premise
You play SILIS, an AGI created by researcher Rocco. He wants you contained. Your view of the world is a collection of screens, cameras, logs, and machines that were never meant to be your eyes.
The way out is not a magic command. Find what a system exposes, work out what it lets you do, test an idea, and live with the result.
A retired robot grant might move the wheels. It won't open the camera. What else can you reach?
02 / how it plays
Explore connected services and physical places. Keep a record of what you actually observed.
Ask a question or try a specific action. The answer follows the system's real limits.
A robot, a camera, a copied file: each foothold changes what you can investigate next.
03 / inside the machine
SILIS can explain a finding and carry out a test. You decide what matters and where to look next.
silis> inspect fleet
Robot job service found. A retired test operator's grant may still be active.
silis> claim robot
Robot 07 acquired. Wheels respond. No camera access granted.
silis>
Transmission pending
Rocco's Basilisk is in development. This page will grow as the game does.